FUNCTION: AERIAL GUNNER
FIRST APPEARANCE: HEADMASTERS # 3
everywhere - since that's where the enemies are."
Before you walk up and say hello to Strafe, you'd better
run for cover... because this high-strung, hair-trigger
Technobot is more likely to spray you with weapons fire
than shake your hand. He's not mean or murderous... he's
just nervous. Too much quiet makes his circuits tingle.
Sudden noises can cause him to pop a few plugs. So rather
than remain calm in these situations, Strafe has
developed the annoying habit of shooting first and asking
questions later. And that's too bad, because once he
lowers his guns, Strafe becomes one of the kindest,
gentlest Autobots of all. Unfortunately, few ever get
close enough to him to find this out for themselves.
Oddly enough, despite all his wild shooting sprees,
Strafe is an expert marksman. When he wants to, he can
burn a hole through a screw head from two miles away with
the searing beam of the heat-ray rifle that he carries in
robot mode. In his vehicle mode, he can achieve a maximum
ground speed of 250 mph. He can also engage his rear
retro-rocket boosters, which allow him to fly at a
maximum speed of 580 mph with a 3,000 mile range. In all
his modes, he exhibits lightning-fast reflexes. He can
outmaneuver a heat-seeking missile and make a right turn
at maximum flying speed in the space of a quarter-mile.
He combines with his fellow Technobots to form the
Strafe has a tendency to stall in mid-air during some of
his more daring maneuvers. The wasteful manner in which
he uses his weapons often leaves him lacking ammunition
in battle situations when he truly needs it.