FUNCTION: UNDERSEA EXCAVATIONS
FIRST APPEARANCE: TRANSFORMERS # 47
someone else before they blame you."
Despite his fierce appearance and formidable weaponry,
Nautilator is actually a stumbling, bumbling amphibious
foul-up. Originally a land-based warrior, he underwent
adaptive reconstructive surgery for oceanic combat on
Cybertron without ever being tested to see if he had an
aptitude for the undersea environment. Once he joined the
Seacons, it became apparent to everyone that he liked
that environment - he just wasn't very capable within it.
His fellow Seacons have had to haul his chassis out of
tidal undertows more times than they care to admit. Some
of them secretly whisper, "Let him drown,"
whenever he calls them for help nowadays. They're also
fed up with having to retrieve him - almost every time he
goes on one of his underwater exploratory excavation
missions, he usually gets lost. And to make relations
with his comrades even worse, he's always quick to blame
them for his mistakes. But there are very good reasons
why the Seacons usually come to Nautilator's aid, as Snaptrap explains, "If he didn't bring
back an occasional lost nuclear bomb from the ocean
bottom, we'd have left him down there to rust a long time
In his lobster mode, Nautilator uses chemical, thermal,
electrical, magnetic, seismic and sonic sensors located
in his legs and tail to search for and detect underwater
fuel deposits and other materials useful to the
Decepticon cause. His claws have an unbreakable grip and
can pierce the thickest of ship hulls with minimal
effort. He wields a triple crusher cannon, a weapon that
shoots energon bands that encircle and trap their target,
tightening around it until only rubble remains. He can
mount the cannon on his mouth, convert to weapons mode
and use it in a stationary position, or use it on land in
robot mode. In weapons mode, he can also convert it to a
torpedo cannon. He combines with his fellow Seacons to
form the super-robot Piranacon.
Nautilator suffers from a defective gyroscopic circuit
center, which accounts for his poor navigational skills.
He also rusts relatively easily, and can stay underwater
for no longer than 4 hours without suffering damage.